The Challenge

Understanding history is essential to creating progress, as individuals and as a society, but what if parts of that history were missing? This is a common problem when it comes to a woman’s place in history; women are underrepresented or forgotten, yet their accomplishments are equally as important as their male counterparts. All around the world there are women missing from our history lessons and textbooks, and it’s time we try to remedy that.

In this competition, your group will pick an underrepresented influential woman from any time period of your choosing (or as assigned by your teacher) and develop a two-four minute game show called tentatively, “What Did I Do?” that showcases who she was and what she accomplished. This video will be formatted in a game show style, in which you will record two teams of your peers (or family members …or teachers!) that will go through a short, three-round game to guess what this woman did. At the end of the game show you will conclude your video with a short 45 second documentary-style segment explaining exactly who this woman was and what her accomplishments were.

The video should express why this woman was influential to history and why her accomplishments should be recognized. The viewers should come away from your video with a better sense of why history needs to be more inclusive of women and their roles.  Most importantly, be creative! The most successful videos will both entertain – keep the viewer engaged for the entire length – and educate: deliver significant content that will both inform the audience about the woman you have chosen, as well as make the larger case for the full inclusion of the role of women in our understanding of history.

Deliverables include:

  • Game Show Video + Short Documentary (this is the only Meridian Stories deliverable)
  • Research Summary (at teacher’s discretion)

Assumptions and Logistics

Time Frame – We recommend that this Meridian Stories Competition takes place inside of a three to four-week time frame.

Length – All Meridian Stories submissions should be under 4 minutes in length, unless otherwise specified.

Submissions – Keep in mind that each school can only submit three submissions per Competition (so while the entire class can participate in the Challenge, only three can be submitted to Meridian Stories for Mentor review and scoring).

Teacher Reviews – All reviews by the teacher are at the discretion of the teacher and all suggested paper deliverables are due only to the teacher. The only deliverable to Meridian Stories is the media work.

Teacher’s Role and Technology Integrator – While it is helpful to have a Technology Integrator involved, they are not usually necessary: the students already know how to produce the media. And if they don’t, part of their challenge is to figure it out. They will! The teacher’s primary function in these Challenges is to guide the students as they engage with the content.  You don’t need to know editing, sound design, shooting or storyboarding: you just need to know your content area.

Digital Rules/Literacy – We strongly recommend that all students follow the rules of Digital Citizenry in their proper usage and/or citation of images, music and text taken from other sources. This recommendation includes producing a citations page at the end of your entry, if applicable. See the Digital Rules area in the Meridian Resources section of the site for guidance.

Location – Try not to shoot in a classroom at your school. The classroom, no matter how you dress it up, looks like a classroom and can negatively impact the story you are trying to tell.

Slate – All media work must begin with a slate that provides:

  1. the title of the piece;
  2. the name of the school submitting;
  3. the wording ‘Permission Granted’ which gives Meridian Stories the right to a) publicly display the submission in question on, as linked from or related to or in support of Meridian Stories digital media; and b) use it for educational purposes only; and
  4. We strongly recommend that students do not put their last names on the piece either at the start or finish, during the credits.

Collaboration – We strongly recommend that students work in teams of 3-4: part of the educational value is around building collaborative skill sets. But students may work individually.

Presentation – We strongly recommend that at the end of this process, the student teams present their work either to the class and/or to assembled parents and friends as a way to showcase their work. The workforce considers Presentational Skills to be a key asset and we encourage you to allow students to practice this skill set as often as possible. These short videos provide a great opportunity for kids to practice their public presentational skills.

Our research indicates this to be a really useful exercise for two additional reasons:

  1. Students actually learn from their peers’ presentations – it is useful to hear a perspective that is not just the teacher’s; and
  2. The public setting – painful as it is for some students – provides them with an opportunity to ‘own’ their work and to be more accountable.

Process

Below is a suggested breakdown for the students’ work.

During Phase I, student teams will:

  • Begin researching. There are plenty of websites and articles that detail the accomplishments of many powerful, but forgotten women in history. Consider using words like “underrepresented” or “forgotten women” when Googling for information.
  • As a group, pick a woman who you think you could create a compelling “What did I do?” video and who interests you; about whom you think your peers need to know.
  • Do some digging. Using both primary and secondary sources (at least two of each), learn as much as you can about who this woman was and what her contributions to society were. Make sure you understand her impact completely.
    • Questions to Consider:
      • Does your research reveal a sense of her voice, her words, her character?
      • Were her accomplishments and impact recognized and celebrated at the time or only retrospectively?
      • Why is it important that her contributions be understood at all?
    • Decide on the most important facts and stories about this woman.
    • Teacher’s Option – Research Summary: Teachers may require that student teams hand in a two-page summary of their collective research about the woman they chose, with full source citations.

 

 

During Phase II, student teams will:

  • Begin to build the format for the game show portion of the video.
There are many ways to develop a game show. For this Challenge, we recommend a very simple approach: The host makes a statement about this person, and the players – in teams or as single competitors – make a guess. If done correctly (i.e., you don’t give them quite enough information), they won’t get it right. Round II: another statement and another round of guesses. For this Round II, the players should have, say, a 50% chance of guessing ‘what she did’. Then Round III – the final statement… should practically give it away. The players answer and the game is over.

 

Example: The first round could sound something like “I grew up in Germany. I studied molecular biology at Oxford University. I was very interested in gene mutation.” Have both teams guess what they think this woman did and if they get it wrong, continue on with the next clue. After both teams have had the opportunity to guess three times, reveal who this woman was and what she did.

 

 

While this is our recommended approach, the team is free to develop the game in any fashion that they like. Additional game format questions to consider include:

·      Are there Bonus Rounds and if so of what do they consist?

·      What happens if the players get it on one try?

·      Perhaps the game isn’t just about ‘what this person did’? What other facets about this person could be turned into a game that yields information about her?

·      The example above uses the first person “I”. Is this how you want to present your forgotten female hero?

·      Whatever you decide in terms of formatting, keep it simple: the game part of this should not take more than three minutes of your maximum length of four minutes.

 

  • Once you have decided on your format, what facts from your research will you use in your game show?
  • Simultaneously, create an outline for your 45 second documentary-style biography. What new information will you include in the biography that is not communicated in the game show?
  • Draft the script of the game show.
    • This Challenge asks you to shoot real players playing this game. This is not a ‘scripted game show’. In order to showcase your game in the most effective way, we recommend planning to play and shoot the game at least three times so that you can provide Meridian Stories with your best take.
  • Pre-produce the Game Show portion of the video – consider what it is you are shooting and what it is we, in the end, will be seeing and hearing.
  • Seeing – Decide where (we recommend that you do not shoot in this in a school classroom) and how you want the video to be shot. What props will you use? What decorations? People?
  • Hearing – What does this final product sound like? Will you use music or sound effects to bring us into your gaming experience? A quick look at a few game shows on television may give you some ideas for how to enhance your video with music and sound effects.
  • Draft the script of the short biographical video.
  • Select images to accompany the short biography. This biography is not meant to be a complicated video – just select a few images or video, if it exists – that captures the essence of your select figure.
    • Creating a storyboard is often useful for the documentary portion of the video. Attaching text to picture in a storyboard can make organizing this part of the final video much easier.

 

During Phase III, student teams will:

  • Finalize the game show and documentary script.
  • Finalize the documentary storyboard.
  • Shoot the game show video (several times with different players, aiming for your best ‘take’)
  • Create a rough cut of the short biography.
  • Edit the two video components together, adding stills and graphics as desired and finalizing the documentary portion of the video.
  • Post-produce the video, adding music and sound effects as desired.

 

Meridian Support Resources

Meridian Stories provides two forms of support for the student teams:

1.    Meridian Innovators and Artists – This is a series of three to four minute videos featuring artists and innovative professionals who offer important advice, specifically for Meridian Stories, in the areas of creativity and production.

2.    Media Resource Collection – These are short documents that offer student teams key tips in the areas of creativity, production, game design and digital citizenry.

Recommended review, as a team, for this Competition include:

Meridian Innovators and Artists Media Resource Collection
On Nonfiction – Margaret Heffernan

On Documentary Films – Sarah Childress

On Memoir and Nonfiction Writing – Liza Bakewell

On Sound Design – Chris Watkinson

“Six Principles of Documentary Film Making”

“Guide to Royalty Free Music and Sound Effects”

“Creating Storyboards, Framing a Shot”

“Creating a Short Documentary”

 

Evaluation Rubric – Forgotten Female Heroes

CONTENT COMMAND
Criteria 1 – 3 4 – 7 8 – 10
Research Depth The research collected and shared reflects a cursory understanding of the subject The research collected and shared reflects an adequate understanding of the subject The research collected and shared reflects a thoughtful understanding of the subject
Clear Narrative of the Subject’s Experience The narrative does not enhance our understanding of the subject or her importance in history The narrative somewhat enhances our understanding of the subject and her importance in history The narrative enhances our understanding of the subject and her importance in history
STORYTELLING COMMAND
Criteria 1 – 3 4 – 7 8 – 10
Game Show Format The game show was not engaging and did not enlighten the audience about the woman’s achievements and importance The game show was somewhat engaging and enlightened the audience about the woman’s achievements and importance The game show was engaging and entertaining, and enlightened the audience about the woman’s achievements and importance
Biographical Documentary The documentary is not informative or illuminating The documentary is informative The documentary is informative, well-organized and illuminating

 

MEDIA COMMAND
Criteria 1 – 3 4 – 7 8 – 10
The Visual and Audio Presentation of the Game show The location, props and sound design do not demonstrate a commitment to presenting a convincing game show style. The location, props and sound design demonstrate a commitment to presenting a convincing game show style. The location, props and sound design demonstrate an understanding of the elements that compose a game show format
The Visual Presentation of the Documentary   The visual flow of the documentary does not create a compelling video or a visually appealing story. The visual flow of the documentary creates a somewhat compelling and visually appealing story. The visual flow of the documentary creates a compelling and visually appealing story.
Cohesion of Documentary and Game Show The game show and the documentary do not work well together as a cohesive whole The game show and the documentary do work well together as a cohesive whole The game show and the documentary together present a powerful narrative about a forgotten female hero.
21ST CENTURY SKILLS COMMAND (for teachers only)
Criteria 1-3 4-7 8-10
Collaborative Thinking The group did not work together effectively and/or did not share the work equally The group worked together effectively and had no major issues The group demonstrated flexibility in making compromises and valued the contributions of each group member
Creativity and Innovation The group did not make a solid effort to create anything new or innovative The group was able to brainstorm new and inventive ideas, but was inconsistent in their evaluation and implementation of those ideas The group brainstormed many inventive ideas and was able to evaluate, refine and implement them effectively
Initiative and Self-Direction The group was unable to set attainable goals, work independently and manage their time effectively The group required some additional help, but was able to complete the project on time with few problems The group set attainable goals, worked independently and managed their time effectively, demonstrating a disciplined commitment to the project

 

Essential Questions

  1. Why is it important to recognize that women are underrepresented in our understanding of global history?
  2. Who is one woman that has been ignored by history and what has research using primary and secondary sources about this woman taught you?
  3. How does the form in which the information is communicated, a game show/documentary video as opposed to a research paper, enhance your understanding of the topic?
  4. How has immersion in the creation of original content and the production of digital media – exercising one’s creativity, critical thinking and digital literacy skills – deepened the overall educational experience?
  5. How has working on a team – practicing one’s collaborative skills – changed the learning experience?

 

Student Proficiencies

  1. The student will understand the global implications of leaving women out of history and why this needs to change.
  2. The student will come away with an appreciation and deep understanding of one historical female figure.
  3. The student will understand the differences in communicative power between text and imagery; between a research paper and presenting a video that capitalizes on both fun gaming techniques and traditional documentary storytelling.
  4. The student will utilize key 21st century skills, with a focus on creativity, critical thinking and digital literacy, in their process of translating their encounter with history into a combined video game show and documentary that is intended to educate.
  5. The student will have an increased awareness of the challenges and rewards of team collaboration. Collaboration – the ability to work with others – is considered one of the most important 21st century skills to develop in students as they prepare for life after secondary school.

 

Common Core Curricular Correlations

The Forgotten Female Heroes Challenge addresses a range of curricular objectives that have been articulated by the new Common Core Curricular Standards – English Language Arts and History/Social Studies. Below please find the standards that are addressed, either in whole or in part.

 

Common Core Curricular Standards – Social Studies

Standards 8th 9th/10th 11th/12th
RH1

Key Ideas and Details

Cite specific textual evidence to support analysis of primary and secondary sources.

 

Cite specific textual evidence to support analysis of primary and secondary sources, attending to such features as the date and origin of the information.

 

 

Cite specific textual evidence to support analysis of primary and secondary sources, connecting insights gained from specific details to an understanding of the text as a whole.

 

RH8

 

Integration of Knowledge and Ideas

Distinguish among fact, opinion, and reasoned judgment in a text.

 

Assess the extent to which the reasoning and evidence in a text support the author’s claims.

 

Evaluate an author’s premises, claims, and evidence by corroborating or challenging them with other information.

 

RI1

 

READING: INFORMATIONAL TEXT

 

Key Ideas and Details

 

Cite the textual evidence that most strongly supports an analysis of what the text says explicitly as well as inferences drawn from the text.

 

Cite strong and thorough textual evidence to support analysis of what the text says explicitly as well as inferences drawn from the text.

 

Cite strong and thorough textual evidence to support analysis of what the text says explicitly as well as inferences drawn from the text, including determining where the text leaves matters uncertain.

 

RI6

 

READING: INFORMATIONAL TEXT

 

Craft and Structure

Determine an author’s point of view or purpose in a text and analyze how the author acknowledges and responds to conflicting evidence or viewpoints.

 

Determine an author’s point of view or purpose in a text and analyze how an author uses rhetoric to advance that point of view or purpose.

 

Determine an author’s point of view or purpose in a text in which the rhetoric is particularly effective, analyzing how style and content contribute to the power, persuasiveness or beauty of the text.

 

W2

 

WRITING

 

Text Types and Purpose

Write informative/explanatory texts to examine a topic and convey ideas, concepts, and information through the selection, organization, and analysis of relevant content.

 

Write informative/explanatory texts to examine and convey complex ideas, concepts, and information clearly and accurately through the effective selection, organization, and analysis of content.

 

Write informative/explanatory texts to examine and convey complex ideas, concepts, and information clearly and accurately through the effective selection, organization, and analysis of content.

 

SL1

 

SPEAKING AND LISTENING

 

Comprehension and Collaboration

Engage effectively in a range of collaborative discussions (one-on-one, in groups, and teacher- led) with diverse partners on grade 8 topics, texts, and issues, building on others’ ideas and expressing their own clearly. Initiate and participate effectively in a range of collaborative discussions (one-on-one, in groups, and teacher-led) with diverse partners on grades 9–10 topics, texts, and issues, building on others’ ideas and expressing their own clearly and persuasively. Initiate and participate effectively in a range of collaborative discussions (one- on-one, in groups, and teacher-led) with diverse partners on grades 11–12 topics, texts, and issues, building on others’ ideas and expressing their own clearly and persuasively.
SL5

 

SPEAKING AND LISTENING

 

Presentation of Knowledge and Ideas

Integrate multimedia and visual displays into presentations to clarify information, strengthen claims and evidence, and add interest. Make strategic use of digital media (e.g., textual, graphical, audio, visual, and interactive elements) in presentations to enhance understanding of findings, reasoning, and evidence and to add interest. Make strategic use of digital media (e.g., textual, graphical, audio, visual, and interactive elements) in presentations to enhance understanding of findings, reasoning, and evidence and to add interest.
L1

 

LANGUAGE

 

Conventions of Standard English

Demonstrate command of the conventions of standard English grammar and usage when writing or speaking. Demonstrate command of the conventions of standard English grammar and usage when writing or speaking. Demonstrate command of the conventions of standard English grammar and usage when writing or speaking.
L5

 

LANGUAGE

 

Vocabulary Acquisition and Use

Demonstrate understanding of figurative language, word relationships, and nuances in word meanings. Demonstrate understanding of figurative language, word relationships, and nuances in word meanings. Demonstrate understanding of figurative language, word relationships, and nuances in word meanings.